Home/Blog/Wayground Homework Mode: How to Assign Quizzes as Homework (2026)

Wayground Homework Mode: How to Assign Quizzes as Homework (2026)

Published August 22, 2026By 277hostingerroot@proton.me
Student completing a Wayground homework assignment at home on a laptop

Live games get all the attention, but Wayground's homework mode (asynchronous assignments) is quietly the most powerful feature on the platform. It turns any quiz or lesson into self-graded practice that students complete on their own time — and every response lands in the same reports you use for live games. This guide covers how to assign homework on Wayground (formerly Quizizz), which settings actually matter, and how teachers use it for mastery learning, sub plans, and absent students.

What Is Homework Mode?

When you assign an activity instead of hosting it live, Wayground generates a link and (optionally) posts it to your LMS. Students open it anytime before the deadline you set, play through the questions at their own pace, and get instant feedback. There is no teacher screen to project and no need for everyone to play at once — which is exactly what makes it ideal for practice, review, flipped classrooms, and make-up work.

How to Assign a Wayground Activity as Homework

  1. Open any quiz or lesson — yours, or one from the library (see our tips for finding quality library content).
  2. Click Assign (instead of "Start live activity").
  3. Set the deadline — date and time when the assignment closes.
  4. Choose your settings (attempts, timer, answer visibility — details below).
  5. Share it: push to Google Classroom or your LMS, copy the link, or assign to a Wayground class so it appears on students' dashboards automatically.

Students on the free plan join exactly as they would a live game; for class-linked assignments they log in so results attach to their name. If students report login trouble, our troubleshooting guide resolves the usual causes.

Student completing a Wayground homework assignment at home on a laptop

The Settings That Actually Matter

  • Number of attempts: the single most important setting. One attempt makes it a take-home quiz; multiple attempts with "highest score counts" turns the same questions into mastery practice — students voluntarily replay until they get 100%.
  • Question timer: for homework, most teachers turn timers off. Speed pressure helps live-game energy but hurts thoughtful independent work and disadvantages students with slower reading speeds (you can also grant extended time individually — see accommodations).
  • Show answers after each question: ON for practice (immediate feedback is how homework teaches), OFF when the same quiz will be reused as an in-class assessment.
  • Shuffle questions and options: ON — it keeps shared-screenshot "answer keys" from spreading in group chats.
  • Power-ups and memes: optional; many teachers leave them on for practice sets because they keep completion rates high.

Checking Who Did the Work (and How Well)

Open Reports and select the assignment. You will see completion status, per-student accuracy, time spent, and question-level breakdowns. Three habits worth stealing:

  1. Sort by completion first the morning it is due — a two-second scan tells you who to nudge.
  2. Sort by lowest-accuracy question — that item becomes your bell ringer the next day.
  3. Watch time-spent outliers — 90 seconds on a 20-question set usually means random tapping; flag it for a retake rather than a zero.

Our full reports and analytics guide goes deeper on turning this data into instruction.

Five High-Impact Ways to Use Homework Mode

  1. Mastery practice: unlimited attempts, highest score counts, answers shown — assign 10 questions per skill and require 90%+.
  2. Flipped classroom: assign a Wayground lesson (slides + questions) the night before; start class by reteaching only the questions the report flags.
  3. Sub plans: schedule an assignment to open at class time on the day you are out. The report tells you exactly what happened while you were gone.
  4. Absent students: assign the same quiz the class played live, so make-up work grades itself.
  5. Spiral review: every Friday, assign 15 questions mixing this week's topic with two older ones — retrieval practice with zero grading time.

Homework Mode vs Live Games: When to Use Which

Use live games for energy: introductions, review-day competition, exit checks with discussion. Use homework mode for learning that needs thinking time: reading-based questions, multi-step math, retake-until-mastery practice. The strongest pattern is pairing them — live game Monday to surface misconceptions, targeted homework set Tuesday to fix them, and both reports side by side to prove growth.

Frequently Asked Questions

Can students do Wayground homework without an account?

Link-shared assignments can allow name-only entry, but class-linked assignments require login so scores attach to the right student.

Can I reopen an assignment after the deadline?

Yes — edit the assignment and extend the deadline; late finishers' results simply append to the report.

Do power-ups affect homework scores?

Power-ups affect game points, not accuracy percentages. Grade from the accuracy column, which reflects only correct answers. Full details in our power-ups guide.

Is homework mode free?

Yes — assigning activities is part of the free plan, within its participant limits. See plans and pricing.

TheQuizizz.com is an independent guide and is not affiliated with Wayground (formerly Quizizz).